Athlo Goes Public With Alpha Launch
If you know me, you know that I’ve been locked away for the last seven months working on a project called Athlo. Well, last night we turned it on … sort of. I disabled most of the core features with plans to roll them out one by one. It’s a sort of damage control I suppose. Our development staff is small, so the last thing I want is 100 bug reports coming in about 20 different portions of the site. Our roll out approach should allow us to focus on individual portions of the site, one at a time.
As it stands, you can create a user account and leave your friends messages. Not much, I know. However, we’ve got quite a few cool features that are ready, or days-from-ready, to put on the site. We’re planning on updating the site once a week until we get them all up and running.
For now, we’re not planning on making any big announcements. I think in a month or so, once we’ve got the key features up and running, we can send out some announcement email and contact a few relevant blogs for some press coverage. The site is public though, so if you want to sign up for an account now, go for it. Just don’t expect to be impressed for a few weeks.
That said, it was good to finally get something up and running on the server. Anyone who’s done this sort of thing knows what I mean. You work, work, work for months with nothing to show and then one day it’s online. So, despite it’s current alpha state, I’m excited to have Athlo on-line.
